Setting the Stage

A musical, narrative puzzle game made in 72 hours for Ludum Dare 54. Was the lead writer & designer. Won 3rd place in the Audio category.

Play (itch.io)

Styx & Stones

An endless runner made in 72 hours for the Ludum Dare Game Jam 53. In charge of game and narrative design. Made in Unity.

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Eva

An endless space shooter with a unique game mechanic made in 48 hours for the GMTK Game Jam 2021. In charge of all the writing and narrative systems. Facilitated SFX design & sourcing. Contributed meaningfully to game design. Made in Unity.

Play (itch.io)